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Lane #1 Agent Orange Buzz Bomb Bowling Balls

 
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Agent Orange Buzz Bomb Specs

Product ID: 6843
Release Date: 11/08/2008
Perfect Scale: 209.3
RG: 2.539
Differential: .052
Flare Potential: 6+
Finish: Matte
Coverstock: Reactive Resin
Coverstock Name: Pure GripTM Pearl Reactive
Factory Finish: 500 Grit Abralon
Color: Orange / Black
Core Name: Doomsday Bomb2
Quality: First Quality
Mfg Part #: LNBUZZBM


This product(6843) is not available.

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The pins are headed for some serious damage! Inducted onto our popular "BuzzBOMB" line of high performance bowling balls. The Agent Orange bring you ball reaction where you had none before. The 500 grit Pure Grip pearl coverstock, molded around our patented Doomsday Bomb2 weight block turns the LANES into FLAMES as it burns through the heaviest oil.

What are you waiting for? Put the heat in your hands, and watch your ball BURN up the lane with ball reaction, and extreme power at the pins on heavy oil!!

Features:


  • CoverStock: Pure Grip Pearl Reactive
  • Core: Doomsday Bomb2
  • Flare Potential: 6+
  • 15lb diff: .052
  • Construction: 2-piece
  • Finish: 500 Grit Abralon


The Perfect Scale™: Helping Bowlers Make Better Decisions. Because each manufacturer uses a different method for indicating a ball's hook potential, bowlingball.com developed a way for the consumer to compare bowling balls across all manufacturers.
See what other people are saying about the Agent Orange Buzz Bomb Bowling Balls by reading customer reviews

Customer Reviews          Average: 4.5Write a Review    Read all 4 reviews

I Love It
 
75% (3 of 4)
I Like It
 
0% ( of 4)
It's Ok
 
25% (1 of 4)
I Don't Like It
 
0% ( of 4)
I Hate It
 
0% ( of 4)

Lane #1 Agent Orange Buzz Bomb Reviewed by: brack45 07/16/2009 13:57

1 of 1 people found this review helpful.

About the Bowler
Bowling Hand    Left Handed
League Average    196
Ball Speed    Medium
Style    Tweener
 
This is a very good ball. I truly like it good carry and hits the pocket almost every time. My problem is the price. There is nothing special about this ball that it should cost almost 200 before drilling. I wanted this ball bad and I paid the price. I asked my pro shop why did this cost so much. He said they get there balls made by AMF. He told me to go with a comparable ball by AMF and save some money. I didn't do that but Lane #1 won't get me again. Don't get me wrong if you are a Lane #1 person....this is a good ball. But I say save yourself some money and get the Roto Grip Rouge Cell. Lesson Learned!

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Lane #1 Agent Orange Buzz Bomb Reviewed by: knitehopper 04/29/2009 01:17

1 of 1 people found this review helpful.

 
LOVE THIS BALL. THIS IS MY NUMBER 1 BALL IN MY BAG. MIND YOU I HAVE VIRTUAL GRAVITY, ROGUE CELL, UPRISING, & MOMENTUM SWING. THOSE BALLS CAN'T YOUCH THE AGENT ORANGE. I'M IN 4 LEAGUE SHOT A 719, 720, 688, & 634. ALL DIFFERENT ALLEY, ALL DIFFERENT CONDITIONS. I CAN START MY FIRST GAME STANDING ON 25, IF I RUN OUT OF ROOM BEFORE MY THIRD GAME. THEN I'LL GO TO MY. GRAVITY, CELL, OR UPRISING. THIS IS A MUST HAVE BALL.



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Lane #1 Agent Orange Buzz Bomb Reviewed by: D-NICE 03/06/2009 23:50

1 of 1 people found this review helpful.

 
Hi I am D-NICE



I have had me Agent Orange for 3 weeks and I love this ball I am already scoring on and average of 48-68 pins above my league average of 202 having a great second half of the season but if it wasn\'t for my a couple of freinds who noticed how i bowled and recomending the Agent Orange bowling ball like I said I LOVE THIS BALL


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Lane #1 Agent Orange Buzz Bomb Reviewed by: krlawren 07/01/2009 22:08


About the Bowler
Bowling Hand    Right Handed
League Average    195
Ball Speed    Medium
Style    Stroker
 
AWESOME ball! I have never witnessed pin action like the Agent Orange. I had mine drilled for maximum hook potential, and have no problem with location for this ball. I get the same type of roll on this ball every time, even on the rare shot when I dont put much hand behind the ball. The only negative is it will leave splits when I throw a nose shot on the 1 pin.

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Lane #1 Agent Orange Buzz Bomb Drilling Layout 1 - For Higher Tracks & Short Pins





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 2 - Length & Control for High Revs





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 3 - Stacked - For Medium to Lower Revs





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 4 - Power with Control on THS





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 5 - Pin in palm - For Lower Tracks or More Oil





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 6 - Axis Leverage - Hole on Axis for Wet / Dry





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.


Lane #1 Agent Orange Buzz Bomb Drilling Layout 7 - Full Roller





Lane #1 Drilling Notes:
  • Positive side, finger, & top weight increase length and back-end reaction.
  • Negative side, thumb, and bottom weight decrease length and back-end reaction.
  • Axis holes decrease flare and back-end reaction.
  • Pins closer in and under fingers decrease length.
  • Pin-outs 3+" and over the fingers increase the length and flip.
  • If ending center of gravity is on your pin, CG or on the same rotational plane as those, reaction is enhanced.










 
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